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 Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus

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Kaverinebonhands
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PostSubject: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Jan 23, 2009 10:55 am

This is the working title of my in-progress RPG of Negima!

I am in need of suggestions for creatures to populate Mundus Magicus

Here is what I have so far

Bosses
Fate
Tsukuyomi
Unnamed Cosmo Enteleichia member in black robe
Vrixas Nagasha the Ancient Dragon
Kaverin Ebonhands (hidden boss)
Sephiroth (hidden boss)

Regular
Kitsune Onna
Bounty hunter swordsman
Bounty hunter mage
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Transfade
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Sat Jan 24, 2009 10:22 am

Chuck Norris- (Ultimate hidden boss 1st form)
Mongo - (Ultimate hidden boss 2nd form)
Chuck "Mongo" Norris - (Ultimate hidden boss Final form)

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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Sat Jan 24, 2009 2:04 pm

Transfade wrote:
Chuck Norris- (Ultimate hidden boss 1st form)
Mongo - (Ultimate hidden boss 2nd form)
Chuck "Mongo" Norris - (Ultimate hidden boss Final form)

are they even beatable lol!

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Transfade
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Sat Jan 24, 2009 9:31 pm

If one Jack Rakan were to try, then there lies the possibility. Sending in 4 level 9999 Baals might work too.

Speaking of which, prinnies might be a fun addition to this rpg.

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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Sun Jan 25, 2009 7:03 am

mid-level boss- Kage-whozits? the shadow guy that cut off Negi's arm.

Regular- Cerebus Cloth eater (the octopus that ate Chisame's clothes *nosebleed* loved that chapter. Though, prolly not as much as Chi-u.)

and of course Transfade's suggestions are good too. except Chuck Norris.....he's a pussy.


EDIT: in celebration for the censor removal, I've edited the previous censor work. The sensor work in my Ask Mongo thread will not be touched, because it's funnier with the censor, at least that's my opinion anyway.
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Tue Feb 03, 2009 12:09 pm

how about dragons, or the armed forces of whatever country the AA members are in, they are wanted after all and that lady that keade gave the horn too mentioned border guards..
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Feb 13, 2009 12:50 pm

I dunno, it took Gandalf the Grey, Gandalf the White, Monty Python and the Holy Grail's Black Knight, and Benito Mussolini, and The Blue Meanie, and Cowboy Curtis, and Jambi the Genie, Robocop, the Terminator, Captain Kirk, and Darth Vader, Lopan, Superman, every single power ranger, Bill S. Preston, and Theodore Logan, Spock, The Rock, Doc. Ock. and Hulk Hogan to kick his cowboy @$$

http://www.youtube.com/watch?v=xwBK31tC5QM

I kinda need more than just bosses.
Kagetaro, and Rakan are kind of obvious.
How does a Cerberus Cloth eater fight? it only eats clothing so it is not really a threat to any one who can fight.
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Feb 13, 2009 1:04 pm

Sure, the Cerberus Cloth Eater would be useless, but would be a fan favorite.
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Feb 13, 2009 2:33 pm

It could lower defense when it attacks you

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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Feb 13, 2009 5:52 pm

How about ermine fairies? Kamo's not the only one you know.

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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Feb 20, 2009 9:29 am

Lately I have been trying to work with RPGMaker XP instead of Gamemaker.
I downloaded a script to try and alter the system from turn-based to ATB (active time battle, for those who've never played Final Fantasy, Chrono trigger or any other similar rpg)
but for some strange reason, the script which is way too complex for me to understand, makes it so that the character names, HP and SP stats don't appear during battle. Also in fights the enemies don't seem to act often enough, no matter how high I set their agility (named SPD in my game)
I cannot work out how to make the text show up short of deleting the ATB scripts altogether and returning it to the default system.

Also, I need some kind of boss fight music appropriate to Jack Rakan, that sort of fits the theme of someone who is rather thick, but amazingly strong, but also kind of goofy as well, like Rakan.
none of the mp3s or midis I have found really suit what I'm looking for, maybe if you could give me some recommendations?
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Fri Feb 20, 2009 11:58 am

Boss battle music
What about the battle music from persona 3
Like "Battle Hymn of the Soul" or "Unavoidable battle" or "Burn my dread Last battle"
http://bluelaguna.net/music/persona-3-ost-soundtrack/mp3s.php


or the battle theme from kara no kyoukai
http://www.fictionjunction.be/2007/12/04/battle-music-sample-from-kara-no-kyoukai/
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Tue Feb 24, 2009 2:54 pm

RPGmaker (shudders ) I never get that to work right. I hope you have better luck with it then I had.

As far as normal enemies go, you might try;
SLIMES!!! (Sorry, I had to say it.)
Valkyries
Dragoons

As far as hidden bosses go,you might want to avoid using Sephiroth, as he gets used way to often, but that's just my opinion.

I can't think of any good music right now, sorry.
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Wed Feb 25, 2009 5:10 am

I don't use RPGMaker anymore cause they removed the side view in VX
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Wed Feb 25, 2009 12:33 pm

If you use scripts you can bring it back.
I use XP anyway.
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Thu Feb 26, 2009 2:36 am

I can't program worth anything(which is bad for a game designer in training)
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Thu Feb 26, 2009 11:47 am

the cake is a lie.
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Tue Mar 03, 2009 11:17 am

Huh?
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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Tue Mar 03, 2009 9:43 pm

Colonel Site wrote:
the cake is a lie.


Twi if you don't get the joke don't worry about it

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PostSubject: Re: Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus   Thu Mar 12, 2009 12:18 pm

Here is a hint BOX

Anyway, you don't have to, you can download ready-made scripts and paste them in, if you look hard enough.
I can't program ruby at all, all I can do is fiddle with the parameters, like x,y co-ordinates.

Rakan is a monster!!
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Mahou Sensei Negima! Ala Alba - Lost in Mundus Magicus

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